Previous Posts

Wednesday, 24 October 2012

XB2001 - Level Design Update

Quick little update post, I have all the buildings placed and also have heights to them now so now what I mainly want to focus on is placing the hide-able areas, players, crowds and crowd paths as well as enemies. Additionally I feel that I may need to take another look at the possible approaches a player may take so that I can have all the building heights similar so that it is easier for the player to traverse to the target.

I am quite pleased with how it is turning out so far, I just hope that my tutor doesn't ask me to place any more buildings so I can focus on creating an actual play through.

No comments:

Post a Comment